
Interactive Entities
Year:
15. Oktober 2021
With the increasing relevance of the “Metaverse” and an increased adoption of digital & virtual spaces in recent times, the workshop is designed for the participants to rethink and question the role of the architect in immersive virtual environments.
The participants have created VR social experiences that not only static 3D models, but also have code embedded in them, which will allow the user to trigger certain specific interactions within these spaces.
Each group has developed their own custom built virtual environment showcasing their project.
Instructor Team: Arek Keshishian, Vamsi Krishna Vemuri, Mümin Keser

Keywords: Metaverse, Burning Man, Sansar, Social VR, Blender 3D, Rhinoceros 3D, Grasshopper, SideFX Houdini, Interactions and Immersion














