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FLORAL CAVE

End to End Project Development: Vamsi Krishna Vemuri

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Software: Unreal Engine 5, Blender, Rhinoceros 3D, Maxon Zbrush, Ready Player Me, Substance Painter, Reallusion Accurig

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Theme: Metaverse, Immersive Spatial Experience, Architectural Experience, Teleportation, Visual Effects, Interactive Elements, Particle & Volumetric Effects, Unreal Engine 5

experience

An Immersive Metaverse Experience created in Unreal Engine 5. The Project explores a series of novel Architectural
and Spatial interactions while navigating through Virtual Spaces. 

To name a few - Teleportation Portals, Interactive Platforms, Interactive Water, Kinetic Entrance Ways, Interactive Elements, Motion Graphics, Niagara Particle Effects & more!

process

Phase 01

Creation of the 3D Assets and Setting the Project Tone.

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Defining the Environment, Lighting & Ambience of the Project.

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Creating the Platforms and establishing the Movement Paths using Spline-Based Blueprints.

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Testing Volumetric and Post Processing Effects.

Phase 02

Enhancing the lighting system and creating a revolving Entrance Portal.

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Spline Platforms are set in motion and ready to be experienced.

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Improving the Texture Mapping, Lighting Details and Reflection Mapping.

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Creating Interactive Elements through Button based Systems.

Phase 03

Developed the Routing of all Floating Platforms.

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Setting up Teleportation Portals at Strategic Points.

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Testing Interactive Foliage Systems.

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Reactive Water and Fluid Simulation on the Floor.

© VAMZEEKRRIZ 2024 by Vamsi Krishna Vemuri

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